WOW
Pole Position
Demake of the Atari 2600 racing game
QSBkZW1ha2Ugb2YgdGhlIEF0YXJpIDI2MDAgUG9sZSBQb3NpdGlvbiByYWNlci4NClVzZSB0aGUgQXJyb3dzL1dBU0QvWlFTRCAgdG8gZHJpdmUgdGhlIGNhci4NCg0KSSBkaWRuJ3QgaGF2ZSB0aGUgYnl0ZXMgZm9yIHdhbGwgY29sbGlzaW9uIGJ1dCB0cmllZCB0byBrZWVwIHRoZSBncmFwaGljcyAgYXMgY2xvc2UgdG8gdGhlIG9yaWdpbmFsIGFzIHBvc3NpYmxlLg0KDQpBbGwgdGhhbmtzIHRvIEZyYW5rIEZvcmNlIGZvciBtb3RpdmF0aW5nIG1lIQ==
Comments & ratings
Participant feedback and public notes for this demo.
Public comments
Notes left by visitors.
Leave a public comment
Your comment appears publicly after the human check.
This actually looks really cool for a demo made < 1024. I like it!
Impressive, even if not following the theme! Please add a Km and speed indicators with the spare bytes!
no comment
not my game
The movement, especially acceleration and decceleration, feels weird, and the staircasing/aliasing is kind of horrific - pretty good overall though!
no comment
no comment
Would be better if leaving the track would slow you punish you somehow. By slowing down and such.
pretty good demake of the game, it would be good to see more physical and gameplay elements
Old school racing game. The lacking graphics seems to be intentional (as it's a demake). Lacks wall collision, so once you are out of route it is very hard to get back. Correctly handles onresize and has an alternative input method though. Expected optimized size: about 800B
Very close to actual games from the early 8-bit era. The cutoff distance is a bit too far, the road gets fuzzy near the horizon. Wish you could have added something with the remaining 80b.
no comment
I like that many control key sets are supported. The background mountains are moving too fast for my liking.